Reasons
There are many reasons that may force you to record a demo
- Almost all leagues require to provide demos
Clanbase wrote:All players must record demos from the whole match. Both clans may request the demos from the other clan during a match conflict (1on1: all, 2on2: 1 per map, 3on3: 2 per map, 4on4: 3 per map, 5on5: 4 per map). If a clan hasn't uploaded its demos on the ClanBase FTP within 3 days, a matchconflict can be made to request them.
- As a proof of somebody cheating
- As a proof of your innocence (regarding cheating)
- Or just for your collection lol
- All recorded demos are saved at the \main\demos folder.
* If you record a demo while playing a mod then demos are stored at the \Mods\<Mod Name>\demos folder
- To watch demos drop them to the \players\demos folder.
Execution
Commands are executed via console
To open it press the ~ key
* If console doesnt pop up (at the top of the screen) check your options (Options -> Game options -> Enable console)
Command list
- /record <filename (optional)>
- Records demo
* If filename is not specified, the demo will be saved with the demoXXXX filename - /stoprecord
- Stops recording - /demo <filename>
- Plays the demo with the specified filename - /disconnect
- Stops playing the demo
To make recording demos easier you may bind record and stoprecord commands (aswell as all others)
- /bind <KEY> <COMMAND1>;<COMMAND2>;....
- Binds the specified key to execute the specified commands
* If you specify more than 1 command then you must enclose them in quotes (look example)
ExamplesCode: Select all
/bind o record /bind p stoprecord /bind p "stoprecord;screenshotJpeg" /bind p "stoprecord;screenshotJpeg;say good game" etc
- /unbind <KEY>
- Removes a bind