Eh I am not interested in modding Takedown. I want to recreate Foodwall for commercial SWAT 5 like game (though SP only, for starters, since MP will take more work than SP).
I want to recreate it by custom assets I will make from scratch, not export from SWAT 4. Exporting anything from SWAT 4 to Takedown or any other game will attract attention of Activision. Besides, most of SWAT4 maps are made using BSP, I want to model it out, way better than BSP performance-wise (U3 engine works differently, if you know what you are doing, game will look and work just right).
BTW, someone needs to tell that guy to not use SWAT name in logo. He'll have Activision running after him with a pepper spray at this rate.