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Re: Battlefield Bad Company 2

Posted: 31 Mar 2010, 11:34
by YoK

Re: Battlefield Bad Company 2

Posted: 31 Mar 2010, 11:44
by |MYT|Serge

Re: Battlefield Bad Company 2

Posted: 31 Mar 2010, 18:02
by |MYT|Serge
I made a little script that checks top 100 players against ban list :)

http://mytteam.com/badcompany2/

6 cheaters so far :twisted:

P.S. Data is updated every 30mins

Re: Battlefield Bad Company 2

Posted: 31 Mar 2010, 18:59
by YoK
|MYT|Serge wrote:I made a little script that checks top 100 players against ban list :)

http://mytteam.com/badcompany2/

6 cheaters so far :twisted:

P.S. Data is updated every 30mins
:clap: Gj serge good page.
Can i send link to EA forums?

Re: Battlefield Bad Company 2

Posted: 01 Apr 2010, 05:55
by Neod
Anyone playing it on PS3¿? Since Allan broke my heart.. my last hope is Quest :oops: ;-)

Re: Battlefield Bad Company 2

Posted: 03 Apr 2010, 15:48
by TTF
|MYT|Serge wrote:I made a little script that checks top 100 players against ban list :)

http://mytteam.com/badcompany2/

6 cheaters so far :twisted:

P.S. Data is updated every 30mins
Yep good work with that script! clap clap.
you can add some row like this if you have full data acces : if $k/d ratio > 4 & if $headshot > 90% echo "supposed cheater"
................................................................................: if $playtime <100 & $Rank > 44 echo "supposed cheater" etc...
Btw i remember a game with Madog~uk~, i told him just to turn his hack off, he told me "you wish i cheat" ;). Now busted!

@Neod, BF serie have to be played on PC !!!

Re: Battlefield Bad Company 2

Posted: 04 Apr 2010, 20:59
by YoK
TTF wrote:
|MYT|Serge wrote:I made a little script that checks top 100 players against ban list :)

http://mytteam.com/badcompany2/

6 cheaters so far :twisted:

P.S. Data is updated every 30mins
Yep good work with that script! clap clap.
you can add some row like this if you have full data acces : if $k/d ratio > 4 & if $headshot > 90% echo "supposed cheater"
................................................................................: if $playtime <100 & $Rank > 44 echo "supposed cheater" etc...
Btw i remember a game with Madog~uk~, i told him just to turn his hack off, he told me "you wish i cheat" ;). Now busted!

@Neod, BF serie have to be played on PC !!!
add
if $k/d ratio > 4 & if $headshot > 90% echo "supposed cheater or sniper"

:D

Re: Battlefield Bad Company 2

Posted: 04 Apr 2010, 22:49
by |MYT|Serge
i dont think i can get detailed player info (including headshot stats) for every 100 players b/c it requires a lot of requests to be made :(

Re: Battlefield Bad Company 2

Posted: 06 Apr 2010, 16:54
by TTF
|MYT|YoK wrote:
add
if $k/d ratio > 4 & if $headshot > 90% echo "supposed cheater or sniper"

:D
Hum 90% headshots? don't think so, even a good rcon can't manage to have such a perfection =)

Re: Battlefield Bad Company 2

Posted: 24 Apr 2010, 14:09
by |MYT|Serge
Finally!
Updates to Battlefield: Bad Company 2 have been released.

Client R7 changelist.


MP - New Server browser

MP - Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.

MP - Crash fixes relating to ALT+TAB at different times throughout the game

MP - Hang fix when trying to connect to a full server multiple times

MP - Deletion of soldiers now possible through the account pages in game

MP - Removed screen flash during loading

MP - Added support for colour blind players

MP - Fixed crashes relating to faulty server banners

MP - Servers closing during connection no longer cause the client to hang

MP - Auto team swap reflects correctly in the scoreboard

MP - Fixed scoreboards when switching teams before spawning

MP - Rush scoreboards fixed

MP - Veteran ranks no longer display as "12"

MP - Isla Innocentes MCOM building fixed where knifing the fence would destroy the building

MP - Logout/Login button correctly reflects the player status

MP - Added minimum number of players needed to start a round (you can still start playing and take objectives but you won't get any score until 4 or more players join the server)

MP - Isla Inocentes welcome message on the loading screen now fits the text box area

MP - Reduced the brightness in Russian vehicles

MP - Medic gadgets now display correctly if the defib is not unlocked

MP - Server filter options are remembered

MP - Punkbuster filter now works as intended

MP - Scroll bar no longer overlays the Join Server button in the friends list panel

MP - CANCEL server refresh is implemented

MP - Zooming in on a friendly using the SAIGA no longer causes the crosshair to disappear

MP - The chat no longer displays the incorrect player name when appearing

MP - FoV switches to the default value of 55 when entering vehicles to prevent graphical glitches caused by wider FoV settings. The custom FoV returns when exiting vehicles.

MP - FoV no longer causes the UAV station to rotate

MP - Fix to correctly display the unlock progression at the end of round

MP - Chat functionality will no longer freeze after writing a partial message at the end of round

MP - One account can no longer connect to the same server multiple times

MP - Squad Death Match is correctly named during loading

MP - Server browser no longer gets a bad FPS when filtering Conquest

MP - Server info banners correctly clear between displays

MP - Setting display settings which the system hardware can not handle no longer makes the game unusable

MP - Correct camera collision for vehicles' heavy machine gun

MP - Game no longer crashes if the player sends a message in the loading screen

MP - Trying to join a full server no longer causes the game to hang on Please Wait message

MP - Most server filter options are remembered it doesn't remember the setting in dropdowns

MP - Kit/gadget loadout saved between sessions

MP - Window on static guns is now transparent on DirectX 9 systems

SP - Fixed crashes when patching and trying to resume a campaign (there is now a message that you need to re-play the latest mission from the beginning)

SP - Fixed a crash after the "Upriver" mission end cinematic

SP - Supply create at "Resupply at Flynns create" objective now supplies weapon ammo

SP - Hang fix when reaching the objective "Destroy Enemy Zu23"

SP - Fixed hang after "Storm Cockpit" objective

SP - Changed melee attack raycast to be detailed

SP - Game no longer crashes when transitioning between SP_03B to SP_04A when installed in Polish

SP - Game no longer crashes when killed by the first two enemies in the trenches on SP_01 when installed in Italian

SP - Updating to R7 will invalidate your single player save game. If you update you will need to play your last mission from the start. If you do not update you will not be able to play multiplayer.


Server R10 changelist

Punkbuster is required ON for ranked servers

Ranked servers cannot be started with a password

Autobalance message goes to text-chat instead of in the middle of the screen

Added weapon balance tweaks to a number of weapons we are eagerly awaiting feedback!

We aren't going to tell you what weapon balance tweaks we have done, we want your unbiased views on the changes before we detail what has changed.

Re: Battlefield Bad Company 2

Posted: 29 Apr 2010, 17:26
by TTF
Well didn't played since, but maybe that WE, so did the game better since patched?

Would like to share a video made by a guy called Ekawa. Not about his way of playing but the way he edited that vid! pretty good if you tell me!.


[youtube][/youtube]

Re: Battlefield Bad Company 2

Posted: 11 May 2010, 06:24
by YoK
[youtube][/youtube]

:o

Re: Battlefield Bad Company 2

Posted: 14 May 2010, 05:06
by TTF
|MYT|YoK wrote:[youtube][/youtube]

:o
Argg!! how to ruin a good car.

Re: Battlefield Bad Company 2

Posted: 05 Jun 2010, 21:25
by YoK
Image

:lol:

Re: Battlefield Bad Company 2

Posted: 06 Jun 2010, 00:52
by MANIAC
LMAO :twisted: :clap: